This doesn't turn the game into Dead or Alive, where you can reverse reversals in chains, but the system feels fairer than before. There's also the matter of reversals, which are easier to execute thanks to a slightly larger window to hit the Y button. That said, button-mashers get a chance to shine, since that's the technique to break out of submissions and pins. Like NBA 2K, animation beats everything, so you need to take that into account if you want to perfect the timing of reversals and moves. The flow of the fights is also more methodical, especially when getting up from the mat or executing combos, so the game feels more grounded, and that certainly benefits those with fighting game experience over pure button-mashers. It feels more than necessary this time around, since the controls have been heavily revamped from past entries. Get past the opening credits, and the game whisks you into a tutorial where you'll play as Rey Mysterio, who's being coached by Drew Gulak on the basics of wrestling. WWE 2K22 is here, so we can find out how the developer did after dealing with workplace changes due to COVID-19 and WWE's own changes. A bunch of user videos appeared online, enumerating the bugs and graphical downgrades that prompted 2K to do the unthinkable for a yearly franchise and cancel WWE 2K21, citing the desire to create a better version. Aside from the countless bugs found on the other console versions, the PC version had its own issues to deal with, from PlayStation prompts when using an Xbox controller to crashing to the desktop after finishing a few matches. By all accounts, WWE 2K20 was a disaster, especially on the PC.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |